This was supposed to be my Friday Fun post but it got to where it’s at on the following Monday instead. Having never tackled sprite animation before, this has been a learning experience anyway (on the principles of animation also). I think the result is fairly adequate – a moving lemming in a world that changes atmospheric effects dependent on… Read more →
If you happen to play games like quakelive or WOW and need your connection to be smooth and without lag, then Windows Vista is going to disappoint you. A lot… The problem: every 60 seconds or so, Windows Vista does a wireless sweep that looks for any available wi-fi networks in your vicinity. Which is great but in doing so,… Read more →
Hot off the press, ID have managed to sign on an advertising partner (play.com, no less) for in-game animated banners in QuakeLive that eat away your FPS. Took these screenshots of DM6 earlier with the irresistible offer to purchase the Quantum of Solace DVD… This really helps my already struggling laptop to cope with things… I wonder if there will… Read more →
Having just played some QuakeLive, it hit me… All this work in producing a new engine–even if it’s browser based, which is a novelty in itself–the reworking an old game like Quake 3 to demo it… There just isn’t any monetary value for id software. So why bother at all, aside from the fact that Quake 3 it may have… Read more →
I got my hands on a login for the quakelive beta by id software and setup shop… Here is an account of my first thoughts. Please note that what I write is from the point of view of somebody that has spent many years of playing quakeworld and quake 3 arena / osp, so I will also be looking at… Read more →
QuakeLive. It’s… odd! I am not sure I approve… Here is a video of the quakecon 2008 quakelive ctf finals, make your own mind up. Personally, I still think Q3A is the greatest game of all time… But this looks mighty close!