Eureka! ID… QuakeLive… where is the real monetization in a demo
Having just played some QuakeLive, it hit me… All this work in producing a new engine–even if it’s browser based, which is a novelty in itself–the reworking an old game like Quake 3 to demo it… There just isn’t any monetary value for id software. So why bother at all, aside from the fact that Quake 3 it may have… Read more →
Recent Comments